1 2 3 cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" -S . -B build #指定源码在当前目录,输出到build目录下 cmake --build build#编译
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cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_OSX_ARCHITECTURES="x86_64;arm64" -S . -B build #指定源码在当前目录,输出到build目录下 cmake --build build#编译
vs重新配置个arm64编译器后,报错 No CMAKE_C_COMPILER could be found. fatal error LNK1112: module machine type ‘x86’ conflicts with target machine type ‘ARM64’ vs配置问题,要把x64与arm64的版本对齐,要安装: MSVC最新 C++/CLI支持,多...
1 2 3 4 5 if(APPLE) set(CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT[variant=Release] "dwarf-with-dsym") SET(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3 -g") set_target_properties(${P...
mac的bundle包里面一般都有Info.plist这个文件,但如果不是bundle包,而只是一个可执行文件,如何将它嵌入到可执行程序里面呢? 1 target_link_options(${target} PRIVATE LINKER:-sectcreate,__TEXT,__info_plist,${CMAKE_CURRENT_SOURCE_DIR}/Info.plist) 欢迎...
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